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Aurelio’s list of technologies
The following is the list of the Aurelio's technologies
along with the benefit of each.
- OpenGl 1.4 Acceleration for extreme image display speed.
- Pixel shaders to produce six image effects , All of them are adjustable
by keyboard or mouse wheel and All of them Could be applied on normal
or stereo images. The program supports both Nvidia and ATI pixel shaders
, for example using the detail effect the program can clearly show you
details that you barely see in the original photo and the detail could
be adjusted by mouse wheel , also you can convert a color picture to
a black and white and dynamically control the color intensity of the
picture by mouse wheel like in the T.V. , in addition you can convert
any photo to an art drawing to appear as if it was drawn by pen and
these effects are only 3 out of six effects the program provides , these
effects are only made possible by using Vga card hardware.
- Processor Optimization for accelerating Jpeg and Jps file reading
and thumbnail viewing (Pentium MMX , Pentium II , Pentium III and Pentium
4 Processors optimization) which provides a performance gain of up to
3.5 times the normal performance.
(AMD users can use the Pentium MMX optimization which provides an excellent
performance gain above the normal performance).
- Benchmarking for testing rendering speed , providing 4 different
benchmarks , one of them does six Pixelshader tests , another one does
High precision OpenGL fragment program test which corresponds to Direct
X 9.0 PixelShader 2.0 Performance in high precision mode , another one
does Low precision OpenGL fragment program test which corresponds to
the Direct X 9.0 PixelShader 2.0 Performance in Low precision mode and
another one does a test with a current image and current configuration.
- Real time OpenGL Accelerated zoom and pan .
By only clicking left mouse button and moving the mouse the image size
will enlarge or shrink dynamically with your mouse movement.
- Bilinear filtering which prevents the image distortion when performing
zoom in and out on the image.
- Advanced Trilinear filtering:
Provides better image quality than bilinear filtering , also the program
uses your Video Card hardware to produce the image mipmaps dynamically
while you are zooming rather than when the image is loaded ,(Known as
Automatic mipmap generation and needs a Geforce or Radeon class or better)
it also overcomes the the blurriness of the trilinear filtering by using
your video card’s LOD Bias Capability.
- Texture caching :
The first time you view a large image it will take the normal time but
subsequent large images will take much less time.
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